JC360 Interactive Media with Tech and Culture
Course Overview
This course focus on technology and culture theory and tools used in the digital and interactive media.It will introduce creative and technical skills using a range of existing and emerging technologies in multimedia, games, generative arts and entertainment industries. The content of the course will be continuously updated and evolved with the fast-changing discipline. Not only knowledge of the underlying concepts and theory of interactive media is provided for students in the course, but also the students are encouraged to use the technologies and practices of interactive digital media to create interactive digital media products.Our teaching starts from the ground up, meaning you’ll feel supported from the start, regardless of your prior experience level.
Course Goals
Upon completion of this course, students should be able to:
l Understand the fundamental principles and in-depth knowledge of design, and media and cultural at the heart of interactive media by combining theory and practice.
l Obtain the technical and production skills you’ll need to succeed in everything from software development and web design to social media management and digital marketing.
l Think critically about the societal impacts of interactive media, challenge key issues and theories, and recognise how user experience drives innovation.
l Have the freedom to tailor your degree to suit your own interests and creative ideas.
Grading Policy
The final grade will be calculated as follows:
Assessment
|
Final Grade
|
Attendance
|
12%
|
Participation
|
18%
|
Individual homework
|
30%
|
Group work
|
40%
|
Grading Scale is as follows
Number grade
|
Letter grade
|
GPA
|
90-100
|
A
|
4.0
|
85-89
|
A-
|
3.7
|
80-84
|
B+
|
3.3
|
75-79
|
B
|
3.0
|
70-74
|
B-
|
2.7
|
67-69
|
C+
|
2.3
|
65-66
|
C
|
2.0
|
62-64
|
C-
|
1.7
|
60-61
|
D
|
1.0
|
≤59
|
F (Failure)
|
0
|